Animate Object
Cost:
Level:
Casting Time:
Range:
Duration:
Area of Effect:
Defence:
Type:
Description:
5 XP
1
2 AP
10M
1 Round Per Level
1 Object
NA
Essence, Alteration
Caster animates an object with magic to follow their commands.
Choose an inanimate Object within range that is no greater then size Small. That object uses the statblock below while animate
Defences:
HP: 10. Increase by 10 for each size above Tiny
Touch:90. Reduce by 10 for each size above Tiny
Reflex:90. Reduce by 10 for each size above Tiny
Fortitude: 30. Increase by 10 for each size above Tiny
Will: 0
Offences:
2 AP Slam: +30 vs Touch Defence. 1d4 Bludgeoning/Slashing/Piercing(depending on object)+2 per size above Tiny
Atributes:
Movement: 10M Fly. reduce by 1 for each size above Tiny
The Object may bend and flex within the normal bounds of itself. Caster can issue commands to the object mentally.
The Object may only be issued commands by the caster while Caster is within Range of it, but will follow previously given commands when out of range.
Upcast by 1: increase the HP of the animated object by 5. increase the Offence of the object's Slam attack by 5
Upcast by 2: Increase the Object's Touch, Reflex and Fortitude Defences by 5. Increase the damage the object deals with it's Slam attack by 1